Solar System Simulator

Materials:
(provided) Actual Planet/Sun/moon textures, Blitz programming software

Day 1

Objective:
TLW collect and analyze solar system data of our Sun, Mercury, Venus, Earth, Moon, Mars, Jupiter, Saturn AND use BASIC 3D programming to create spheres, scale, texture, and position planets (sun,moon) according to planetary data researched previously


Terms:
revolution, rotation, astronomical unit, moon phases, retrograde, parallax
Prepare to gain a deeper understanding regarding the dynamics of our solar system by creating a fly through simulator!

* Using Google, collect and JOURNAL relative size, distance, and revolution info on Sun, Mercury, Venus, Earth, Moon, Mars, Jupiter, Saturn
(nice site here!)
(better)


 



  1. Lesson1 : [HERE] Intro to Blitz BASIC programming
  2. Lesson2 : [HERE] Create spheres, scale, texture, and position planets (sun,moon) according to data researched previously

HELP: Textures: Sun, Mercury, Venus, Earth, Moon, Mars, Jupiter, Saturn

Day 2

Objective:
TLW use BASIC 3D programming to create pivots and parenting and timed motion updating for revolution action previously researched


* Lesson3 : Pivots, Parents, Revolutions [HERE]
* Use pivots and parenting and timed motion updating for revolution action previously researched
* Add "docking" hot keys to observe moon phases and retrograde motion
Day 3

Objective:
TLW explore 3D modelling program to create a spacecraft to "fly" through their solar system and a new planet to explore


cLICK FOR LARGER PIC* Use Anim8or , a FREE & EASY 3D modeling tool to build your space vessel
* Attach to the camera then create your own planet
* Record a sketch of your space vessel in your JOURNAL
* Demonstrate your simulator to the instructor (70/100 pts)
* Turn in your JOURNAL for remainder of grade

Anim8or Tutorial

I : Desired results
Next Generation Science Standards
HS-ESS1-4. Use mathematical or computational representations to predict the motion of orbiting objects in the solar system.
Common Core
MP.2 , MP.4 , HSN-Q.A.1 , HSN-Q.A.2 , HSN-Q.A.3

Disciplinary Core Ideas
* Kepler’s laws describe common features of the motions of orbiting objects, including their elliptical paths around the sun. Orbits may change due to the gravitational effects from, or collisions with, other objects in the solar system.

Crosscutting Concepts
* Algebraic thinking is used to examine scientific data and predict the effect of a change in one variable on another
* Science and engineering complement each other in the cycle known as research and development (R&D). Many R&D projects may involve scientists, engineers, and others with wide ranges of expertise.

Essential Questions :
How do we explain moon phases and retrograde motion?
How fast do we need to travel in our solar system simulator?

Students will know/be able to...
  • create a limited solar system simulator using researched data
  • explain relative sizes, distances, and periods of the first 6 planets

 

II : Acceptable evidence for assessment

Performance Tasks :

  • Demonstrate your solar system simulator - accurate relative sizing and velocities
  • FINAL : identify key comparisons of the 1st 6 planets
    Define/Matching : revolution, rotation, astronomical unit, retrograde